
YARIN VARDIMON
Game Developer
My Works in College
Action-adventure PC game developed in Unity.
GitHub Link
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Enforced and used MVC architecture to keep the project scalable and to integrate gameplay with visuals, effects, and animations.
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Create enemy AIs using a state machine design pattern.
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Developed a unique resource management mechanic and integrated it into the UI.
Defender IO
Action-adventure mobile game developed in Unity as a prototype for Voodo and CloverBite.
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Utilized dependency injection and strategy patterns to keep the code scaleable.
Drunk We Are
Adventure PC game developed in Unity.
I was a lead developer and C# programmer in the project.
Tiny Quest
Casual RTS PC and Mobile games were developed in Unity.
I was a game designer, producer, and developer in the project.
My Side Projects
Micro Empire
Deckbuilder-Roguelike PC game developed in Unity.
Chian Reaction
Casual web game developed in Unity over a day day as part of the Ludum Dare game jam.
